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Creating Anime Backgrounds in Blender Using Projection Mapping

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In this tutorial, PolyPaint shows a best technique for creating dynamic anime backgrounds using Blender and camera mapping (also known as camera projection).

Learn how to project 2D artwork onto 3D models, add depth to your scenes, and animate camera movements for stunning results. We’ll also use Krita for painting and refining your layers. Whether you're working on anime or animated shows, this method will bring your backgrounds to life!

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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